![]() To be honest, I don’t know how much of this is true, but I think the majority is. Luck determines how often a dweller will get a critical hit chance (I think). Enemies may include feral ghouls in groups of three, radscorpions in groups of one to two, raiders in groups of three, lone deathclaws that do a high amount of damage and radroaches in groups of five. This quest takes place in a random location and has a random layout. Agility is really important, because it determines dweller attack speed, a.k.a. Outfit Run is a daily overseer quest in Fallout Shelter. Intelligence isn’t really important in combat, although I guess you could say it impacts speech checks. ![]() In the cannon Fallout series, Charisma determines if you will be able to pass a speech check or not. Charisma determines how well a dweller is at persuading others. Endurance determines dweller HP, so more endurance means that as the dweller levels up their HP with increase more. ![]() Strength determines the chances of dealing higher or lower damage (if the weapon has varying damage, that is), Perception determines how fast the arrows move on the critical hit HUD, higher Perception slowing the arrows, and it also can be considered accuracy, although that isn’t actually present in-game.
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